Communicating through and about new technology can be fun, educational, and sometimes quite annoying. Those of you that know me have heard me say on more than one occasion how much I can’t stand buzzwords, and “Web 2.0″ is no exception. I’ve always had a hard time describing exactly why buzzwords bother me so much. […]
I’ve gotten the question lately, “Is Silverlight going to be a Flash/Flex killer?” and thought I’d just put up my thoughts where everyone can see.
Everyone always wants to see or hear about a “___ killer” (insert popular app/company name). I think that new apps on the market are rarely, if ever, competition-killers - it’s just […]
Well Adobe has finally released Apollo for developer preview, as an Alpha release. I, for one, will be starting to play with desktop apps using this Flex-based ActionScript3 engine ASAP. From a platform standpoint, deploying Apollo applications seems to be similar in structure to desktop Java applications. You need a platform-dependent runtime-library, but on top […]
Looks like Adobe is getting ready to release the official beta of Apollo this month. Dave and I got a great preview of some Apollo features at Max last year. It will be good to see desktop derivatives of the more popular online services popping up soon. (sooner than later, I hope!) And - don’t […]
So as Dave mentioned, we got the Mac beta from the Adobe guys, and so here it is!
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Day 1. Session 5. Ethan Malasky and Brent Rosenquist discuss the upcoming Apollo platform, and how we can build cross-platform desktop applications using Flex. Applications can be installed via a seamless browser install, or directly from an AIR package.
Tags:Adobe» Apollo» browser» desktop» Flex» hardware» software» UI» windows»