Delivering RIA Solutions with Cairngorm 2

Day 3. Session 2. Steven Webster and special guest Alistair McLeod talk about the fundamentals of the Cairngorm microarchitecture. Cairngorm 2 and 2.1 (beta) are targeted for larger-scale applications that require a more sophisticated method for abstracting MVC components. Continue Reading »

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Flex Best Practices: Applying Design Patterns and Architecture

Day 3. Session 1. Joe Berkovitz talks about design patterns are mini-architectures, applicable to small, recurring problems. Frameworks are larger and instantiate an architecture and set of patterns. Continue Reading »

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Margaritaville Photo Update

So Dave posted some pictures on his Flickr account, since I was there too, I thought I could abuse his site by linking to it!

See some margaritas

Hear some margaritas

Drink some margaritas

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Keynote for Thursday

Day 3. General Session. Adobe brings out all their development teams to discuss features on the horizon. I’ve got tons of photos for you today, though they’re not that great, as the room was dark. I’ll post the photos later tonight. Continue Reading »

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Word of the day - gription

As the term friction refers to the coeffecient of pressure against a surface, gription refers to the coeffecient of your hand’s pressure on an object (such as your beer bottle).

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Integrating Flex Apps with Browsers and Ajax

Day 2. Session 4. Jason Williams shows us two very pertinent pieces of information: A method to send data between Flash player and Ajax, and the sweetness of AMF.
There are some old-school methods for communicating between javascript and actionscript. These generally suck.

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Design Patterns in ActionScript 3

Day 2. Session 3. Luke Bayes and Ali Mills talk about what they describe as the most powerful design pattern: the Composite Pattern. While I believe Flex incorporates most if not all of the facets of this design pattern, these 2 gentlemen have set up their own framework to satisfy their needs. Continue Reading »

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Increasing Effeciency and Quality with Flex Automation

Day 2. Session 1. Alistair McLeod introduced us to FlexUnit testing and test automation using Mercury Quick Test Pro (9.1). Unit testing in Flex works pretty much like its Java counterpart, JUnit. For each ActionScript class, you build a FlexUnit class that asserts certain result cases for the functions in you application code. Continue Reading »

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Keynote for Wednesday

Day 2. General Session. Everything mobile - Adobe wants you to build mobile apps for Verizon and BREW. And they have 3 providers that will sell your mobile game/app for you. Only thing is, do they get a reseller fee? Yeah, probably. At least we got to see a cool mobile game called Poolside Air Hockey and a showcase of the new GTI sitelet.
When do we get to submit our highly usable, complex, yet engaging intranet apps? Where’s the awards ceremony for the best confidential projects? Ok so I’m bitter - and heading to the first real session of the day: Flex Automation. Hasta!

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Advanced Apollo Application Development

Day 1. Session 5. Ethan Malasky and Brent Rosenquist discuss the upcoming Apollo platform, and how we can build cross-platform desktop applications using Flex. Applications can be installed via a seamless browser install, or directly from an AIR package.

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